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A basic session to make maps with MAPPING is the following
CLEAN\READ UV file.uvt ! 1
CLEAN\UV_STAT WEIGHT ! 2
SIC\LET MAP_CELL 0.5 ! 3
SIC\LET MAP_SIZE 128 ! 4
CLEAN\UV_MAP ! 5
CLEAN\FIT ! 6
GTVL\DEVICE IMAGE ! 7
SHOW DIRTY ! 8
... ! 9
CLEAN\UV_FLAG ! 10
CLEAN\UV_MAP ! 11
... ! 12
CLEAN\WRITE DIRTY file.lmv ! 13
CLEAN\WRITE BEAM file.beam ! 14
- 1.
- Read the UV table from file ``file.uvt''
- 2.
- Analyse the UV data set to select appropriate weighting parameter
and pixel size.
- 3.
- Specify the pixel size in arcseconds
- 4.
- Specify the map size in pixels
- 5.
- Make the map and beam. All other UV_MAP parameters can
be listed by command INPUT UV_MAP
- 6.
- Determine the size of the dirty beam
- 7.
- Connect to an X-Window terminal for colour display
- 8.
- Show a bitmap of the dirty image. SHOW is a symbol
defined to execute a command procedure which plots the image.
- 9.
- Iterate points 4, 5 and 8 until you are satisfied with the
result.
- 10.
- Possibly flag some UV data points.
- 11.
- And recompute the map and beam.
- 12.
- If needed Iterate points 10 and 11
- 13.
- And once you are happy, write the dirty image
- 14.
- and beam on files.
Instead of point 13 and 14, you may directly proceed within MAPPING
to the Cleaning stage.
Next: Sample Cleaning MAPPING session
Up: The MAPPING program
Previous: The MAPPING program
Gildas manager
2001-04-24